While KARMA is above zero, it appears as a pink-purple health bar overlapping the usual yellow health bar, and also causes the protagonist's HP to be displayed in pink-purple text instead of white. The line number listed below corresponds to the line number in the protagonist's SAVE file, i.e. Is Vine Lash and/or Wildfire affecting this side of the field? Sharpshooter or Great Weapon Master Damage dice Damage modifier Critical hit on Crit multiplier A semi-private place to share and discuss Undertale secrets discovered by means beyond playing the game. The author of this thread has indicated that this post answers the original topic. Get the worlds leading font editor for OSX. Select the active Ruin abilities from other Pokemon on the field. Undertale Population Calculator. DF can be changed temporarily during battles with certain ACTs or consumables. Yellow is the attack type and color of the yellow SOUL and is associated with justice. Napstablook introduces this attack type; they spell out "REALLY NOT FEELIN UP TO IT RIGHT NOW. UNDERUNITY is also easier to use and understand. Blizzard 65-75%. ((Character Level - 1) * 0.025 + 1) * Base Damage. Create an account to follow your favorite communities and start taking part in conversations. It also calculates how many hits a Battler will need to preform on another Battler while using a . LV can be set arbitrarily high or low via file editing. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It stands for "Level of Violence." This means that your first point in strength will add 1.625% of base damage for a great axe and 1.463% for a hatchet. When the protagonist accumulates enough EXP, their LV increases. The murder level override is checked after this, ignoring the above calculation: The protagonist battles Sans if the murder level is 16 or higher. SORRY." [2] This means that for every 5 defense (starting at 3) the protagonist takes 1 less damage. I think the damage you deal also increases the more times you choose Fight in a battle, but that might only apply to Toriel and Asgore. Hello! I think it uses this: (current player health - (damage to take / player defense) * enemy attack) But if the player's defense goes above 6 the player takes no damage at all! [4] This statistic begins at 0 on every playthrough and is reset by a simple Reset. How does UNDERTALE calculate how much damage the player should take? UNDERUNITY games are made in the unity editor, and therefore, have access to more tools, like the unity animator, and much more of unity's tools. The code for damage calculation is rather spread out, and there's a lot of code still there that's unused, so I thought I'd make a post about what I found. For the Ballet Shoes, Torn Notebook, Burnt Pan and Empty Gun: The Ballet Shoes have 3 reticles, the Torn Notebook has 2, and the Burnt Pan and Empty Gun have 4, The Empty Gun has 15 hspeed, and the rest have 10. Please respect their decision and desist from requesting license changes in the comments. DF is subtracted from the damage output of the attacking party. Most stats increase as the protagonist's LV rises, although other methods can increase the stats. Valve Corporation. Undertale is a Role-Playing Game by Toby Fox, released on September 15th, 2015. Calculator: - Buff & Debuff Modifiers appear when their sources are present, e.g. If a monster takes 0 or less damage from an attack, the attack's result is displayed as a "MISS", and negative damage values restore the monster's HP instead of damaging it. There is some formula where having more attack makes attacks do more damage and having more defense means you take less damage from attacks. What does "Rand" stand for in terms of math? License: FontStruct License. Problems: what is global.adef for? Confused? Are there Spikes on this side of the field? Has this Pokmon been revealed with Foresight or Odor Sleuth? Respect Toby's wishes and don't dump anything into a public setting. stop signs are red. I updated the damage calculation code. choosing an All Rights Reserved" license. three Gaster Blaster hits for one frame each increases KARMA by 30, dealing an eventual total of 33 damage). HP can also be restored through consumable items, interacting with a SAVE Point, or absorbing green attacks in battle. Eating food will restore HP. If there are negative numbers, then the foe's HP grows. Because neither flavor text nor Sans explain KARMA in-game, it is unclear if it is linked to the lack of invulnerability during the fight which allows attacks to hit up to thirty times per second. Gray is not associated with a soul color, and may simply reference doing nothing in battle. simple for maximum damage you have to hit when pointer is in middle of screan. Press question mark to learn the rest of the keyboard shortcuts. This means that KARMA when maxed out drains halfway within 66 frames (2.2 seconds) and completely within 491 frames (~16.4 seconds). From what I can gather, each projectile has it's own specific attack value that's based off the monsterat variable specific to that monster. I was fighting The goat lady at the start (Toreil I think) and it was 43 damage at the centre, but I dealt 192 damage at the side. I would like to know UNDERTALE's damage taken and dealt calculation with and without DEF. I don't know the exact formula though. Because Random without parameters sounds like it could be 0 to 20,000. The target width is likely the green part of the Attack Bar. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. For KARMA to stack up linearly, the protagonist must be hit by separate attacks (e.g. Twitter. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Puzzles All trademarks are property of their respective owners in the US and other countries. Is the Pokmon boosted by an ally's Battery ability? This effect applies (to use terms of a general RPG) a "poison" effect to the attack: getting hit for even one frame inflicts not just the one damage, but also increases KARMA by some amount (depending on the attack). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Loading. Jerry takes 1/5 as much damage as normal, rounded up Glyde takes 1/3 as much damage as normal, rounded up Undyne the Undying takes 21 times as much damage as normal. I don't know the exact formula though. The murder level is accessed a few times in-game, notably to affect types of bosses encountered and boss activity, to decide whether or not the protagonist battles Sans, and to find the correct Neutral Route ending to play depending on the protagonist's choices. Can Somebody Explain The Damage Calculations? Each attack type corresponds to one of the SOULs of the eight humans, or the SOULs of monsters. Plot Mechanics Green attacks heal the protagonist, progress the battle in some way, or both. Increased HP also increases the amount of damage monster attacks deal. The amount that damage to the protagonist is reduced by is 1/5 their DF, rounded normally. UNDERTALE's Damage taken and dealt formula? In her first fight, she has 7 ATK and 0 DEF while wearing armor. In addition, if a hit does less than 600 damage, it's set to do 600 to 666 damage instead, Undyne, during her date, always takes exactly 1 damage, Mettaton NEO always takes 900000 to 999998 damage, Asgore, during genocide, always takes exactly 9999999999 damage, HPmod look more like ((HP / 10) - 2, 8).min to me. AT can be changed temporarily during battles with ACTs or consumables. HP has been abbreviated for Horsepower or Hit Poodles from Aaron and the Dog Salad's info Checks respectively. example Jerry takes 1/5 as much damage as normal, rounded up, Glyde takes 1/3 as much damage as normal, rounded up, Undyne the Undying takes 21 times as much damage as normal. How does UNDERTALE calculate how much damage the player should take? If any of this is wrong let me know! Gameplay Mechanic Is the Pokmon protected by an ally's Aurora Veil? When the protagonist enters a battle with an LV of 20, their AT and DF is automatically set to 30 (equivalent to 20 on the stats screen) and their maximum HP to 99. one Gaster Blaster hit for three frames increases KARMA by 12, dealing an eventual total of 15 damage). AT can be changed temporarily during battles with ACTs or consumables. There's a sound effect and sprite for a critical hit which is exactly in the center for weapons like the Burnt Pan. Espaol - Latinoamrica (Spanish - Latin America). Download Make. "rand(x)" in this case would return any number between 1 and 2. Undertale - "Spider Dance" (Muffet Theme) Calculator Cover - Spider Dance ( ) Its development was the result of a Kickstarter campaign that raised $51,124 note . Do you want your AU in the generator? Gameplay Mechanics designer directly about obtaining a license. when you encounter froggit and check him, he has 1-7 defense but hes has more then 7 health. Getting hit by multiple attacks causes the KARMA increases to stack up, so if the protagonist gets hit by another attack, their KARMA may increase by five again (even if it has not finished draining yet), causing the protagonist to take one damage another six times. Light blue attacks, also known as blue attacks, do not deal damage if the protagonist's SOUL remains still. For more information, please see our All rights reserved. The more you kill, the easier it becomes to distance yourself. Specifically, the Torn Notebook increases INV by 1/5, the Cloudy Glasses increase INV by 1/4, and both items together increase INV by 1/3. Pokmon 1's Moves (select one to show detailed results), Pokmon 2's Moves (select one to show detailed results), (If you see this message for more than a few seconds, try enabling JavaScript.). Last edited on 29th April 2020. Level damage is calculated like so: ( (Character Level - 1) * 0.025 + 1) * Base Damage Attribute damage is increased by a percentage of your base damage for each point you add, with diminishing returns. It was intended that equipping only the Torn Notebook would give a 1 in 2 chance that KARMA drain is slowed down, and that equipping only the Cloudy Glasses would give a 2 in 3 chance, but due to a bug in the code, there is barely any slowdown when one of the two items is equipped. Is it just attack / defense or something more complex? HP (Hit Points) is the level of endurance that determines the damage a monster or the protagonist can take before dying. Invulnerability is set to 0 during the fight against Sans thanks to his KARMA ability. Is the Pokmon protected by an ally's Friend Guard? When you have enough EXP, your LOVE increases. This means that even if the protagonist does not get hit by any more attacks, even while the menu is open, they slowly take one damage five more times, for a total of six damage (after which KARMA goes back down to zero). Create an account to follow your favorite communities and start taking part in conversations. 56 0 96 0. Yellow Attacks seem to show some kind of off/on switch or trigger, as when Mettaton's legs in battle are shot while using Shooter Mode, the legs get a yellow outline and move out of the way, becoming dodgable. Have a few questions: 1 how many pixels does the fightbar Feet? Orange Attacks do not deal damage if the protagonist's SOUL is moving. First, if we consider the fact that a swing from a stick hitting a wimsun at LV1 deals about, say, 30 damage, we can estimate the force of a child swinging a stick =~ 30 damages. Weapon damage is the sum of your level damage and attribute damage. I think the damage you deal also increases the more times you choose Fight in a battle, but that might only apply to Toriel and Asgore. Undertale Demo instruction manual AT ( Attack or ATK traditionally) determines the damage output of the attacking party. @bradens_mediocre_games 0. A way of measuring someone's capacity to hurt. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The items that increase INV, the Torn Notebook and Cloudy Glasses, grant small fractions of INV during the Sans battle. All rights reserved. Determines the strength of the FIGHT option in combat. - Change Weapon at Setup Manager, press the weapon's icon. To be overdramatic, even negative numbers could go there. If only the Torn Notebook is equipped, damage is ignored once every five frames, and KR has a 50% chance to take longer to damage the protagonist. 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